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Archive for September, 2006

Well, the barriers to entry into the avionics market may have come down, if only a little.

Continue reading “Supercomputing in Space” »

Prior to my experience in an avionics environment, I had never heard of MC/DC, now I awake in the night shaking.

Continue reading “MC/DC – The Curse of Level-A Software” »

A few months back, I picked up an issue of Scientific American.  Nothing to unusual there, but I was quite surprised by one of the articles I found inside. In “Dependable Software by Design”, Daniel Jackson put the high-integrity software industry in the public eye.

Continue reading “High-Integrity goes Mainstream” »

Okay, the news was broken months ago… and I’m still in awe.  The Sony Playstation 3 will be released with a more powerful CPU than is currently available in any computer in a PC format.  Currently, the only computer I know of that will eventually make use of this chip is IBM’s Blade line of servers.  No home computing resource even comes close.

Continue reading “The World’s Most Powerful PC: The Playstation 3” »

Some technologies just amaze me in their inability to catch on with Joe Average.   Maybe it was ahead of its time, or maybe its just “too out there”, but DigitalSpace Traveler is the embodiment of one of those technologies. 

Continue reading “Surfing in 3D” »

I’ve read several articles and blog entries where experts argued over the semantics of “software construction” versus “software development”.  Personally, I see little value in the debate.  But I won’t let that stop me from contributing my 2 cents.

Continue reading “Development .vs. Construction” »

Part I of this article described the various types of software architect.  In this article we’ll describe the work they do, or should do, in a bit more detail. 

Continue reading “The Role of the Software Architect, Part II” »

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